Colombia reaches Gamescom with titans and adventurers

14 August 2018
Five Colombian developers showcase their proposal with support from ProColombia and MINTIC at the largest European fair for the entertainment industry and the international gaming community.

Madrid, August 13. More than 500 thousand video game fans will meet at Gamescom on August 22, the most important European gaming fair, which takes place every year in Cologne, Germany. Gamescom attracts developers, buyers, players, and influencers, lured by Ads and exhibits by leading brands such as Microsoft, Sony, and Nintendo or cult developers such as Activision, Bethesda, and Ubisoft.

Five leading Colombian studios will participate to showcase their proposal in a sector that has been steadily growing since 2002, driven by "Colombia, Bring It On," a strategy developed by ProColombia and the Ministry of Information Technologies and Communications (MINTIC) to internationalize 4.0 Industries.

The Colombian developers participating in Cologne until August 25 include Timba Games, which earned its reputation in 2017 with Puppet Kings, a struggle for power between kings and titans; Blazing Soft, with an eminently educational approach, which laid the foundation to develop "Play to learn" or "Paul, the whale"; On3dStudios (Quantum Replica); C2 Games Studios (Project Cloudwitch, Penalty Shotout); and G.A.D.S. Game Art & Design (projects for Nickelodeon, RTVC Colombia, Viacom).


Foto: GamesCom
Photo: GamesCom

The advantages of doing business with Colombia

According to Global Games Market 2017, the Colombian video game market is the fourth largest in Latin America, amassing sales of USD $291 million in 2017. This effectively positions Colombia as a world class player in terms of video game consumption.

Colombia became a benchmark developer. Institutions, as well as national and international clients, highlight the creative and innovative capability of Colombian developers, just as their flexibility and rapidity along its competitive prices, which makes a difference in Latin America's offer. 

To date, there are around 50 dedicated studios, concentrated in Bogota, Medellin, Cali, the Coffee Belt, and Bucaramanga; with approximately 70 export videogames on platforms such as Windows, Android, iOS, Playstation, and Xbox. The most renowned are Moana, Papo y yo, Monster Madness, Cellfactor, Vampire Season, Gravity and Write it VS.